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XP-REPLAY(6)			 Games Manual			  XP-REPLAY(6)

NAME
       xp-replay - Playback an XPilot session.

SYNOPSIS
       xp-replay [-help] [-scale factor] [-gamma factor] [-compress] [-ver-
       bose] inputfile

OVERVIEW
       xp-replay is a program to view an XPilot	recording. It takes record
       files produced by xpilot(6) and allows the user to replay them and make
       snapshots of frames.

   Options
       -help	      Prints some help,	including commandline options.

       -verbose	      Prints some information about the	record file.

       -compress      Save frames in compress format using the compress	pro-
		      gram.

       -scale factor  Sets the scale reduction factor for saving operations.
		      Valid scale factors are in the range [0.01 - 1.0].

       -gamma factor  Sets the gamma correction	factor when saving scaled
		      frames.  Valid gamma correction factors are in the range
		      [0.1 - 10].

       If the filename given is	`-' then the standard input is read. Frames
       read from the standard input are	stored in memory to allow the user to
       jump backward and forward through them, however,	with large record
       files earlier frames may	be discarded to	make way for later frames.
       This will mean that it may not be possible to jump back to the start of
       a large recording. This restriction only	affects	files read from	pipes.

THE GRAPHICAL USER INTERFACE
       When you	start the program you will be presented	two windows.  The
       first and largest window	is the recording view window where you will
       see the recorded	game.  The second window is the	control	window which
       contains	a row of pushbuttons and which shows some information about
       the recorded game. A third window may be	popped up giving access	to the
       controls	to save	frames.

       The buttons in the control window allow you to move through the record-
       ing.  They are, from left to right: record, rewind, reverse play, play,
       fast-forward, pause, stop and eject. The	symbols	on them	match the
       standard	symbols	seen on	tape and CD players.

       Just below the buttons is information about the recording. The position
       of the current frame within the recording, the server the game was
       played on, the player's nickname	and username, the client that the
       player connected	from and the number of frames per second the server
       was running at.

       Playback	can be in either of two	modes -	normal or paused. In normal
       mode the	recording will play back in real time as close to the original
       frame rate as possible. In paused mode, you can single step through
       frames.

       In addition to the buttons certain keys perform shortcuts.

   Buttons
       Record	      This button pops up a window allowing you	to mark	frames
		      for recording, and to save the marked frames in either a
		      standard graphics	format (ppm) or	in the XPilot Record
		      format.

       Rewind	      In normal	mode this plays	the recording backwards	at 10
		      times normal speed. In paused mode this button steps
		      backward 10 frames.

       Reverse play   In normal	mode this plays	the recording backwards. In
		      paused mode it single steps backward one frame.

       Play	      In normal	mode this plays	the recording forward at nor-
		      mal speed. In paused mode	it single steps	forward	1
		      frame.

       Fast-forward   In normal	mode this plays	the recording forward at 10
		      times normal speed. In paused mode it steps forward 10
		      frames.

       Pause	      This suspends playback and switches to paused mode.

       Stop	      This suspends playback and switches to normal mode.

       Eject	      This quits the program.

   Keys
       f, space	      Step forward 1 frame.

       b, delete, backspace
		      Step backward one	frame.

       z	      Go to frame zero.

       [	      Mark this	as the first frame to be saved.

       ]	      Mark this	as the last frame to be	saved.

       *	      Save marked frames in PPM	format.

       &	      Save marked frames in XPilot Recording format.

       q	      Quit the program.

   Recording
       Either by using the keys, or the	popup record window, you can mark a
       section of the playback for recording. To do that, you move to the
       first frame you wish to save and	mark it	as the first frame. Then move
       to the last frame and mark that.	Then save the marked frames. When sav-
       ing in PPM format the frames will be saved in files called xpNNNNN.ppm.
       Each frame wil be placed	in a separate file, and	the NNNNN will be re-
       placed by the frame number within the original recording.  When saving
       in XPilot Recording format the frames will be saved in one new file
       called xpN-M.xpr, where N is the	frame number of	the first frame	and M
       is the frame number of the last frame to	be saved.

       Since having a large number of PPM files	can be quite costly in
       diskspace, an option exists to automatically shrink them	whilst saving.
       Use the -scale option to	specify	a scaling factor, for example, a scale
       factor of 0.25 on a 768x768 recording would result in the saved frames
       being 192x192.  When a frame is shrunk like that, the thin lines	draw
       by xpilot can appear dimmed. To overcome	this, use the -gamma option
       with a gamma value greater than 1. That should brighten up the saved
       frames.	In addition a -compress	option is available to save files in
       compressed format.

EXAMPLES
       The simplest invocation is

	      xp-replay	test-recording.xpr

       which will play back a recording, and save frames at the	original size.

       To save frames smaller that the original	size use something like

	      xp-replay	-scale 0.5 -gamma 2 test-recording.xpr

       which will save frames at half size.

       You may want to compress	the recording files to save disk space.	You
       can then	play them back directly	without	uncompressing them first using

	      zcat test-recording.xpr.Z	| xp-replay -

       however,	this may limit your ability to rewind through the recording.

       xp-replay automatically recognizes if a file is in compress format and
       gzip format.  If	this is	the case then it automatically starts compress
       -d or gzip -d to	uncompress the file before playback.

AUTHORS
       xp-replay was originally	designed and developed by Steven Singer
       (S.Singer@ph.surrey.ac.uk). Additional develpoment was performed	by
       Bert Gijsbers (bert@xpilot.org).

       The scaling and gamma correction	code was taken from the	pbmplus	pack-
       age, which is Copyright (C) 1989, 1991 by Jef Poskanzer.

BUG REPORTS
       Bugs can	be mailed to xpilot@xpilot.org.

SEE ALSO
       xpilot(6), xpilots(6), ppm(5), compress(1), gzip(1)

				 Requires X11			  XP-REPLAY(6)

NAME | SYNOPSIS | OVERVIEW | THE GRAPHICAL USER INTERFACE | EXAMPLES | AUTHORS | BUG REPORTS | SEE ALSO

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