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update_dialog(3)		Allegro	manual		      update_dialog(3)

NAME
       update_dialog  -	 Low level function to update a	dialog player. Allegro
       game programming	library.

SYNOPSIS
       #include	<allegro.h>

       int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION
       Updates the status of a dialog object returned  by  init_dialog().  Re-
       turns  TRUE  if	the  dialog is still active, or	FALSE if it has	termi-
       nated. Upon a return value of FALSE, it is up to	you  whether  to  call
       shutdown_dialog()  or  to continue execution. The object	that requested
       the exit	can be determined from the player->obj field.

SEE ALSO
       init_dialog(3)

Allegro				 version 4.4.2		      update_dialog(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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