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TEXMAKE(1)		    General Commands Manual		    TEXMAKE(1)

NAME
       texmake - Prepare a texture for use with	Pixie.

SYNOPSIS
       texmake [ options... ] inname.tif [ iname2.tif ... ] outname.tex

       texmake -texture3d [ brickmap options...	] inname.ptc outname.bm

DESCRIPTION
       Texmake Prepares	textures for efficient use in a	render with rndr

       The  main  documentation	 is  maintained	in html	form and should	be in-
       cluded with your	distribution in	the html or doc	directories.

       The command allows for preparation of envionment	 maps  with  latitude-
       logitude	 mapping, cube maps and	also shadow maps.  Texmake will	output
       a prepared texture in the same format as	the  input.   Supported	 modes
       are: 8bit per channel, 16bit per	channel	and float values per channel.

OPTIONS
       -mode <MODE>
	      Is one of:

	      <none> The default.  Prepare a standard texture.

	      -shadow
		     Prepare a shadow map

	      -envlatl
		     Prepare a latitude-longitude environment map

	      -envcube
		     Prepare a cube environment	map.  There are	expected to be
		     6 input textures specified	 before	 the  output  filename
		     representing  the	faces. These are specified in the fol-
		     lowing order: +x -x +y -y +z -z.

       -tilesize
	      Set the tile size	for the	output,	defaults to 32.

       -smode <MODE>
	      Set the s	mode.  This may	be one of

	      periodic

	      nonperiodic

	      nowrap

	      clamp

	      black

       -tmode <MODE>
	      Set the t	mode, see -smode.

       -filter <FILTER>
	      Set the filtering	mode to	<FILTER>.  Valid modes are:

	      box

	      triangle

	      gaussian

	      catmull-rom

	      sinc

       -filterwidth <WIDTH>
	      Set the swidth and twidth	of the filter used to prepare the  mip
	      levels.

       -sfilterwidth <WIDTH>
	      Set the swidth of	the filter.

       -tfilterwidth <WIDTH>
	      Set the twidth of	the filter.

       -resize <MODE>
	      Set the resize mode.  The	up down	and round modes	resize the im-
	      age to be	power of 2, but	retain the image aspect	ratio, filling
	      the  rest	 with  black.  Adjustments are made in the renderer so
	      this is not apparent.  The up- down- and	 rount-	 modes	resize
	      the  image  to  be power of 2 in all dimentions (stretching it).
	      The none mode does not rescale the image (used to	be the default
	      mode).

	      Resize mode may be one of:

	      up

	      down

	      round

	      none

	      up-

	      down-

	      round-

       -fov <FOV>
	      Set the field of view.

       -input <PATH>
	      Set the input file path to PATH.

       -output <PATH>
	      Set the output file path the PATH.

BRICKMAP OPTIONS
       -maxerror 0.002
	      Set  the	maximum	 error	factor for brickmap compression	- 0 to
	      disable.

       -radiusscale 1
	      Multiply point radii by radiussscale when	making	the  brickmap,
	      use values >1 if brickmaps are unnecessarily large due to	overly
	      small point radii.

       -maxdepth 10
	      Set the maximum depth of the brickmap

SEE ALSO
       rndr(1),	sdrc(1), show(1), sdrinfo(1)

BUGS
       See the sourceforge forums / tracker at http://pixie.sourceforge.net

								    TEXMAKE(1)

NAME | SYNOPSIS | DESCRIPTION | OPTIONS | BRICKMAP OPTIONS | SEE ALSO | BUGS

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