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set_dissolve_blender(3)		Allegro	manual	       set_dissolve_blender(3)

NAME
       set_dissolve_blender  -	Enables	 a dissolve blender mode. Allegro game
       programming library.

SYNOPSIS
       #include	<allegro.h>

       void set_dissolve_blender(int r,	int g, int b, int a);

DESCRIPTION
       Enables a dissolve blender mode for combining translucent or lit	 true-
       color  pixels. Randomly replaces	the colours of some pixels in the des-
       tination	image with those of the	source image. The number of pixels re-
       placed  depends on the alpha value (higher value, more pixels replaced;
       you get the idea	:).

SEE ALSO
       set_trans_blender(3), drawing_mode(3)

Allegro				 version 4.4.2	       set_dissolve_blender(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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