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set_color_depth(3)		Allegro	manual		    set_color_depth(3)

NAME
       set_color_depth	- Sets the global pixel	color depth. Allegro game pro-
       gramming	library.

SYNOPSIS
       #include	<allegro.h>

       void set_color_depth(int	depth);

DESCRIPTION
       Sets the	pixel format to	be used	by subsequent calls to	set_gfx_mode()
       and  create_bitmap(). Valid depths are 8	(the default), 15, 16, 24, and
       32 bits.	Example:

	  set_color_depth(32);
	  if (set_gfx_mode(GFX_AUTODETECT, 640,	480, 0,	0) != 0) {
	     abort_on_error("Couldn't set a 32 bit color resolution");
	  }

       Note that the screen color depth	won't change until the next successful
       call to set_gfx_mode().

SEE ALSO
       get_color_depth(3),	set_gfx_mode(3),      set_color_conversion(3),
       makecol(3), getr(3), desktop_color_depth(3)

Allegro				 version 4.4.3		    set_color_depth(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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