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set_blender_mode_ex(3)		Allegro	manual		set_blender_mode_ex(3)

NAME
       set_blender_mode_ex    -	   An	 even	 more	complex	  version   of
       set_blender_mode(). Allegro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       void set_blender_mode_ex(BLENDER_FUNC b15, b16, b24, b32,  b15x,	 b16x,
       b24x, int r, g, b, a);

DESCRIPTION
       Like  set_blender_mode(), but allows you	to specify a more complete set
       of blender routines. The	b15, b16, b24, and b32 routines	are used  when
       drawing	pixels onto destinations of the	same format, while b15x, b16x,
       and b24x	are used by  draw_trans_sprite()  and  draw_trans_rle_sprite()
       when  drawing  RGBA  images onto	destination bitmaps of another format.
       These blenders will be passed a 32-bit x	 parameter,  along  with  a  y
       value of	a different color depth, and must try to do something sensible
       in response.

SEE ALSO
       set_blender_mode(3), set_alpha_blender(3)

Allegro				 version 4.4.3		set_blender_mode_ex(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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