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save_pcx(3)			Allegro	manual			   save_pcx(3)

NAME
       save_pcx	- Saves	a bitmap into a	PCX file. Allegro game programming li-
       brary.

SYNOPSIS
       #include	<allegro.h>

       int save_pcx(const char *filename, BITMAP *bmp, const RGB *pal);

DESCRIPTION
       Writes a	bitmap into a 256-color	or 24-bit truecolor PCX	file.

RETURN VALUE
       Returns non-zero	on error.

SEE ALSO
       save_bitmap(3)

Allegro				 version 4.4.3			   save_pcx(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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