FreeBSD Manual Pages
pivot_scaled_sprite_v_flip_transAllegro manpivot_scaled_sprite_v_flip_trans(3) NAME pivot_scaled_sprite_v_flip_trans - Rotates, stretches and flips a sprite around a specified point. Allegro game programming library. SYNOPSIS #include <allegro.h> void pivot_scaled_sprite_v_flip_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale); DESCRIPTION Like rotate_scaled_sprite_v_flip_trans(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point. SEE ALSO rotate_sprite_trans(3), rotate_scaled_sprite_v_flip_trans(3), ro- tate_sprite_v_flip_trans(3), pivot_sprite_trans(3), pivot_scaled_sprite_trans(3) Allegro version 4.pivot_scaled_sprite_v_flip_trans(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=pivot_scaled_sprite_v_flip_trans&sektion=3&manpath=FreeBSD+13.0-RELEASE+and+Ports>