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pivot_scaled_sprite_trans(3)	Allegro	manual	  pivot_scaled_sprite_trans(3)

NAME
       pivot_scaled_sprite_trans  -  Rotates  and  stretches a sprite around a
       specified point.	Allegro	game programming library.

SYNOPSIS
       #include	<allegro.h>

       void pivot_scaled_sprite_trans(BITMAP *bmp, BITMAP *sprite, int x,  int
       y, int cx, int cy, fixed	angle, fixed scale);

DESCRIPTION
       Like  rotate_scaled_sprite_trans(),  but	aligns the point in the	sprite
       given by	(cx, cy) to (x,	y) in the  bitmap,  then  rotates  and	scales
       around this point.

SEE ALSO
       rotate_sprite_trans(3),			rotate_scaled_sprite_trans(3),
       pivot_sprite_trans(3), pivot_scaled_sprite_v_flip_trans(3)

Allegro				 version 4.4.2	  pivot_scaled_sprite_trans(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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