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pause(2)			 System	Calls			      pause(2)

NAME
       pause - suspend process until signal

SYNOPSIS
       #include	<unistd.h>

       int pause(void);

DESCRIPTION
       The  pause()  function suspends the calling process until it receives a
       signal. The signal must be one that is not currently set	to be  ignored
       by the calling process.

       If  the	signal causes termination of the calling process, pause() does
       not return.

       If the signal is	caught by the calling process and control is  returned
       from the	signal-catching	function (see signal(3C)), the calling process
       resumes execution from the point	of suspension.

RETURN VALUES
       Since pause() suspends thread   execution  indefinitely	unless	inter-
       rupted by a signal, there is no successful completion return value.  If
       interrupted, it returns -1 and sets errno to indicate the error.

ERRORS
       The pause() function will fail if:

       EINTR	       A signal	is caught by the calling process  and  control
		       is returned from	the signal-catching function.

ATTRIBUTES
       See attributes(5) for descriptions of the following attributes:

       +-----------------------------+-----------------------------+
       |      ATTRIBUTE	TYPE	     |	    ATTRIBUTE VALUE	   |
       +-----------------------------+-----------------------------+
       |Interface Stability	     |Standard			   |
       +-----------------------------+-----------------------------+
       |MT-Level		     |Async-Signal-Safe		   |
       +-----------------------------+-----------------------------+

SEE ALSO
       alarm(2), kill(2), signal(3C), wait(3C),	attributes(5), standards(5)

SunOS 5.10			  28 Dec 1996			      pause(2)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUES | ERRORS | ATTRIBUTES | SEE ALSO

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