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pacman(6)		      XScreenSaver manual		     pacman(6)

NAME
       pacman -	simulates a game of Pac-Man on a randomly-created level.

SYNOPSIS
       pacman  [-display  host:display.screen] [-window] [-root] [-mono] [-in-
       stall] [-visual visual] [-ncolors integer] [-delay microseconds]	[-size
       pixels] [-fps]

DESCRIPTION
       Simulates a game	of Pac-Man on a	randomly-created level.

OPTIONS
       pacman accepts the following options:

       -window Draw on a newly-created window.	This is	the default.

       -root   Draw on the root	window.

       -mono   If on a color display, pretend we're on a monochrome display.

       -install
	       Install a private colormap for the window.

       -visual visual
	       Specify	which  visual  to use.	Legal values are the name of a
	       visual class, or	the id number (decimal or hex) of  a  specific
	       visual.

       -ncolors	integer
	       How many	colors should be used (if possible).  Default 6.

       -size integer
	       How big to make Pac-Man and the ghosts.	0 means	"default."

       -fps    Display the current frame rate and CPU load.

ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
	       to  get	the  name of a resource	file that overrides the	global
	       resources stored	in the RESOURCE_MANAGER	property.

SEE ALSO
       X(1), xscreensaver(1).

COPYRIGHT
       Copyright (C) 2000 Edwin	de Jong.

       Permission to use, copy,	modify,	and distribute this software  and  its
       documentation  for  any purpose and without fee is hereby granted, pro-
       vided that the above copyright notice appear in	all  copies  and  that
       both  that  copyright  notice and this permission notice	appear in sup-
       porting documentation.

AUTHOR
       Edwin de	Jong <mauddib@gmx.net>.

X Version 11		      5.12 (15-Sep-2010)		     pacman(6)

NAME | SYNOPSIS | DESCRIPTION | OPTIONS | ENVIRONMENT | SEE ALSO | COPYRIGHT | AUTHOR

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