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OOGL2RIB(1gv)							 OOGL2RIB(1gv)

NAME
       oogl2rib	- convert OOGL file to RenderMan rib format

SYNOPSIS
       oogl2rib	 [-n  name]  [-B r,g,b]	[-w width] [-h height] [-fgb] [infile]
       [outfile]

DESCRIPTION
       This manual page	documents briefly the oogl2rib command.

       oogl2rib	Convert	OOGL file to RenderMan rib format.  Default: read from
       stdin, write to stdout. Accepts "-" as infile/outfile.

OPTIONS
       The  default action is to create	a complete rib file containing default
       camera, lights, etc.

       -n name
	      Set name for rendered TIFF file (default "geom.tiff") or	frame-
	      buffer window (default "geom.rib").

       -B r,g,b
	      Set  background  color,  each component ranges from 0 to 1.  De-
	      fault is no background.

       -w width
	      Set width	of rendered frame, in pixels.

       -h height
	      Set height of rendered frame, in pixels.

       -f     The .rib file renders to on-screen framebuffer instead  of  TIFF
	      file.

       -g     Output geometry only, no world, no world block.

       -b     Encapsulate  geometry-only  into a world block. This is the con-
	      figuration to define a RIB file 'clip object' via	the Quick Ren-
	      derMan specification.  Ignores -nBwhf.

SEE ALSO
       geomview(1).

AUTHOR
       This   manual   page   was   written   by  Steve	 Robbins  <steven.rob-
       bins@videotron.ca>, for the Debian GNU/Linux system (but	may be used by
       others).

			       February	23, 2001		 OOGL2RIB(1gv)

NAME | SYNOPSIS | DESCRIPTION | OPTIONS | SEE ALSO | AUTHOR

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