Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
matrix_to_quat(3)		Allegro	manual		     matrix_to_quat(3)

NAME
       matrix_to_quat  - Constructs a quaternion from a	rotation matrix. Alle-
       gro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       void matrix_to_quat(const MATRIX_f *m, QUAT *q);

DESCRIPTION
       Constructs a quaternion from a rotation	matrix.	 Translation  is  dis-
       carded during the conversion. Use get_align_matrix_f() if the matrix is
       not orthonormalized, because strange things may happen otherwise.

Allegro				 version 4.4.3		     matrix_to_quat(3)

NAME | SYNOPSIS | DESCRIPTION

Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=matrix_to_quat&sektion=3&manpath=FreeBSD+13.0-RELEASE+and+Ports>

home | help