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makecol8(3)			Allegro	manual			   makecol8(3)

NAME
       makecol8,  makecol15, makecol16,	makecol24, makecol32 - Converts	an RGB
       value into a display dependent pixel format. Allegro  game  programming
       library.

SYNOPSIS
       #include	<allegro.h>

       int makecol8(int	r, int g, int b);

       int makecol15(int r, int	g, int b);

       int makecol16(int r, int	g, int b);

       int makecol24(int r, int	g, int b);

       int makecol32(int r, int	g, int b);

DESCRIPTION
       These  functions	 convert colors	from a hardware	independent form (red,
       green, and blue values ranging 0-255) into  various  display  dependent
       pixel formats. Converting to 15,	16, 24,	or 32-bit formats only takes a
       few shifts, so it is fairly efficient. Converting to an 8-bit color in-
       volves  searching the palette to	find the closest match,	which is quite
       slow unless you have set	up an RGB mapping table	(see below). Example:

	  /* 16	bit color version of green. */
	  int green_color = makecol16(0, 255, 0);

RETURN VALUE
       Returns the requested RGB triplet in the	specified color	depth.

SEE ALSO
       makeacol32(3),	makecol(3),   makecol_depth(3),	  makecol15_dither(3),
       rgb_map(3), bestfit_color(3), set_color_depth(3), exrgbhsv(3)

Allegro				 version 4.4.2			   makecol8(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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