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load_lbm(3)			Allegro	manual			   load_lbm(3)

NAME
       load_lbm	 -  Loads  an LBM bitmap from a	file. Allegro game programming
       library.

SYNOPSIS
       #include	<allegro.h>

       BITMAP *load_lbm(const char *filename, RGB *pal);

DESCRIPTION
       Loads a 256-color IFF ILBM/PBM file.

RETURN VALUE
       Returns a pointer to the	bitmap or NULL on error. Remember that you are
       responsible  for	destroying the bitmap when you are finished with it to
       avoid memory leaks.

SEE ALSO
       load_bitmap(3)

Allegro				 version 4.4.2			   load_lbm(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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