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load_bmp(3)			Allegro	manual			   load_bmp(3)

NAME
       load_bmp	- Loads	a BMP bitmap from a file. Allegro game programming li-
       brary.

SYNOPSIS
       #include	<allegro.h>

       BITMAP *load_bmp(const char *filename, RGB *pal);

DESCRIPTION
       Loads an	8-bit, 16-bit, 24-bit or 32-bit	Windows	or OS/2	BMP file.

RETURN VALUE
       Returns a pointer to the	bitmap or NULL on error. Remember that you are
       responsible  for	destroying the bitmap when you are finished with it to
       avoid memory leaks.

SEE ALSO
       load_bitmap(3), load_bmp_pf(3)

Allegro				 version 4.4.3			   load_bmp(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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