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install_sound(3)		Allegro	manual		      install_sound(3)

NAME
       install_sound  -	Initialises the	sound module. Allegro game programming
       library.

SYNOPSIS
       #include	<allegro.h>

       int install_sound(int digi, int midi, const char	*cfg_path);

DESCRIPTION
       Initialises the sound module. You should	normally pass  DIGI_AUTODETECT
       and MIDI_AUTODETECT as the driver parameters to this function, in which
       case Allegro will read hardware settings	from the current configuration
       file.  This  allows  the	user to	select different values	with the setup
       utility:	see the	config section for  details.  Alternatively,  see  the
       platform	 specific  documentation  for a	list of	the available drivers.
       The cfg_path parameter is only present for compatibility	with  previous
       versions	of Allegro, and	has no effect on anything.

RETURN VALUE
       Returns zero if the sound is successfully installed, and	-1 on failure.
       If it fails it will store a description of the problem  in  allegro_er-
       ror.

SEE ALSO
       remove_sound(3),	   reserve_voices(3),	 detect_digi_driver(3),	   de-
       tect_midi_driver(3),   set_volume(3),   play_sample(3),	 play_midi(3),
       play_audio_stream(3),	 install_sound_input(3),     allegro_error(3),
       set_mixer_quality(3), exmidi(3),	exsample(3), exsprite(3), exstream(3)

Allegro				 version 4.4.2		      install_sound(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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