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glutCreateSubWindow(3GLUT)	     GLUT	    glutCreateSubWindow(3GLUT)

NAME
       glutCreateSubWindow - creates a subwindow.

SYNTAX
       int glutCreateSubWindow(int win,
	    int	x, int y, int width, int height);

ARGUMENTS
       win	 Identifier of the subwindow's parent window.

       x	 Window	 X location in pixels relative to parent window's ori-
		 gin.

       y	 Window	Y location in pixels relative to parent	window's  ori-
		 gin.

       width	 Width in pixels.

       height	 Height	in pixels.

DESCRIPTION
       glutCreateSubWindow creates a subwindow of the window identified	by win
       of size width and height	at location x and y within the current window.
       Implicitly, the current window is set to	the newly created subwindow.

       Each  created  window  has  a  unique  associated OpenGL	context. State
       changes to a window's associated	OpenGL context can be done immediately
       after the window	is created.

       The  display state of a window is initially for the window to be	shown.
       But the window's	display	state is not actually acted upon  until	 glut-
       MainLoop	is entered. This means until glutMainLoop is called, rendering
       to a created window is ineffective. Subwindows can not be iconified.

       Subwindows can be nested	arbitrarily deep.

       The value returned is a unique small integer identifier for the window.
       The range of allocated identifiers starts at one.

SEE ALSO
       glutCreateWindow, glutDestroyWindow

AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)

GLUT				      3.7	    glutCreateSubWindow(3GLUT)

NAME | SYNTAX | ARGUMENTS | DESCRIPTION | SEE ALSO | AUTHOR

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