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gl_copyscreen(3)	      Svgalib User Manual	      gl_copyscreen(3)

NAME
       gl_copyscreen - copy the	screen contents	of contexts

SYNOPSIS
       #include	<vgagl.h>

       void gl_copyscreen(GraphicsContext *gc);

DESCRIPTION
       Copy  the current graphics context contents (screen data) to the	speci-
       fied graphics context (the physical screen, for example). Contexts  are
       assumed to be identical in size.

SEE ALSO
       svgalib(7),   vgagl(7),	 svgalib.conf(5),   threedkit(7),   testgl(1),
       plane(1),   wrapdemo(1),	  currentcontext(3),	gl_allocatecontext(3),
       gl_clearscreen(3), gl_copybox(3), gl_copyboxfromcontext(3), gl_copybox-
       tocontext(3), gl_fillbox(3), gl_getbox(3), gl_putbox(3).

AUTHOR
       This manual page	was edited by Michael Weller  <eowmob@exp-math.uni-es-
       sen.de>.	 The  exact  source  of	 the referenced	demo as	well as	of the
       original	documentation is unknown.

       It is very likely that both are at least	to some	extent are due to Harm
       Hanemaayer <H.Hanemaayer@inter.nl.net>.

       Occasionally  this  might be wrong. I hereby asked to be	excused	by the
       original	author and will	happily	accept any additions or	corrections to
       this first version of the svgalib manual.

Svgalib	(>= 1.2.11)		  2 Aug	1997		      gl_copyscreen(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO | AUTHOR

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