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gl_compileboxmask(3) Svgalib User Manual gl_compileboxmask(3) NAME gl_compileboxmask - compress a masked bitmap SYNOPSIS #include <vgagl.h> void gl_compileboxmask(int w, int h, void *sdp, void *ddp); DESCRIPTION Convert the rectangular masked bitmap of size (w, h) at sdp to a com- pressed format that allows faster drawing, which is stored at ddp. Al- locating w * h bytes for the compiled version is usually enough; an up- per limit should be (w + 2) * h. Compiled bitmaps are only supported in linear 256 color modes. SEE ALSO svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7), testgl(1), plane(1), wrapdemo(1), gl_compileboxmask(3), gl_compiledboxmasksize(3), gl_getbox(3), gl_putbox(3), gl_putboxpart(3), gl_putboxmask(3), gl_put- boxmaskcompiled(3). AUTHOR This manual page was edited by Michael Weller <eowmob@exp-math.uni-es- sen.de>. The exact source of the referenced demo as well as of the original documentation is unknown. It is very likely that both are at least to some extent are due to Harm Hanemaayer <H.Hanemaayer@inter.nl.net>. Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual. Svgalib (>= 1.2.11) 2 Aug 1997 gl_compileboxmask(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO | AUTHOR
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