Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
get_x_rotate_quat(3)		Allegro	manual		  get_x_rotate_quat(3)

NAME
       get_x_rotate_quat,  get_y_rotate_quat,  get_z_rotate_quat  -  Construct
       axis rotation quaternions. Allegro game programming library.

SYNOPSIS
       #include	<allegro.h>

       void get_x_rotate_quat(QUAT *q, float r);

       void get_y_rotate_quat(QUAT *q, float r);

       void get_z_rotate_quat(QUAT *q, float r);

DESCRIPTION
       Construct axis rotation quaternions, storing them in q. When applied to
       a  point,  these	 quaternions will rotate it about the relevant axis by
       the specified angle (given in binary, 256 degrees to a circle format).

Allegro				 version 4.4.2		  get_x_rotate_quat(3)

NAME | SYNOPSIS | DESCRIPTION

Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=get_x_rotate_quat&sektion=3&manpath=FreeBSD+12.0-RELEASE+and+Ports>

home | help