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get_scaling_matrix(3)		Allegro	manual		 get_scaling_matrix(3)

NAME
       get_scaling_matrix, get_scaling_matrix_f	- Constructs a scaling matrix.
       Allegro game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void get_scaling_matrix(MATRIX *m, fixed	x, fixed y, fixed z);

       void get_scaling_matrix_f(MATRIX_f *m, float x, float y,	float z);

DESCRIPTION
       Constructs a scaling matrix, storing it in m. When applied to the point
       (px, py,	pz), this matrix will produce the point	(px*x, py*y, pz*z). In
       other words, it stretches or shrinks things.

SEE ALSO
       apply_matrix(3),	get_transformation_matrix(3), qscale_matrix(3)

Allegro				 version 4.4.3		 get_scaling_matrix(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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