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get_datafile_property(3) Allegro manual get_datafile_property(3) NAME get_datafile_property - Returns the property string for the object. Al- legro game programming library. SYNOPSIS #include <allegro.h> const char *get_datafile_property(const DATAFILE *dat, int type); DESCRIPTION Finds the property type of a DATAFILE object. The type parameter must be a value created with the DAT_ID() macro. Example: const char *name; ... name = get_datafile_property(game_data, DAT_ID('N','A','M','E')); if (name == empty_string) abort_on_error("Object doesn't have a name!"); RETURN VALUE Returns a pointer to the text string for the object, or a pointer to the variable empty_string if the property isn't present. SEE ALSO DAT_ID(3), empty_string(3) Allegro version 4.4.3 get_datafile_property(3)
NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO
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