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g.gui.animation(1)	    GRASS GIS User's Manual	    g.gui.animation(1)

NAME
       g.gui.animation	 -  Tool  for  animating a series of raster and	vector
       maps or a space time raster or vector dataset.

KEYWORDS
       general,	GUI, display, animation

SYNOPSIS
       g.gui.animation
       g.gui.animation --help
       g.gui.animation	 [raster=name[,name,...]]     [vector=name[,name,...]]
       [strds=name]   [stvds=name]   [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       --help
	   Print usage summary

       --verbose
	   Verbose module output

       --quiet
	   Quiet module	output

       --ui
	   Force launching GUI dialog

   Parameters:
       raster=name[,name,...]
	   Raster maps to animate

       vector=name[,name,...]
	   Vector maps to animate
	   Or data source(s) for direct	OGR access

       strds=name
	   Space time raster dataset to	animate

       stvds=name
	   Space time vector dataset to	animate

DESCRIPTION
       The  Animation  Tool is a wxGUI component for animating series of GRASS
       raster or vector	maps or	space time datasets (created by	t.* modules).

       Animation Tool allows you to:

	   o   display up to 4 synchronized animations

	   o   each animation can consist of base map layer(s) and  (multiple)
	       series  in  arbitrary  order  (for example, raising water level
	       with elevation)

	   o   control the animation speed

	   o   interactively change active frame using a slider

	   o   visualize space time datasets with unequally spaced intervals

	   o   animate 3d view (partially implemented, not supported  on  Win-
	       dows)

	   o   export  animation  as  a	series of images, animated GIF,	AVI or
	       SWF

	   o   choose format of	time labels in case of animating maps with ab-
	       solute time

	   o   choose background color

	   o   set starting and	ending region in order to change region	during
	       animation (alternatively	you can	set N-S/E-W values instead  of
	       the ending region; these	are used for making the	region smaller
	       or larger for each step)

       3D view animation enables to animate raster (as an elevation map	 or  a
       color map) or vector map	(points, lines). Internally, module m.nviz.im-
       age is used.  To	display	3D view	animation follow these steps:

	   o   open GRASS GUI, load maps and start 3D view

	   o   set view, light and other parameters as you like

	   o   save workspace file

	   o   add new animation in Animation Tool, choose 3D view mode

	   o   choose data (series of maps or space time dataset) used for an-
	       imation

	   o   set workspace file

	   o   choose  parameter  (parameter of	m.nviz.image) to animate (e.g.
	       color_map)

NOTE
       The Animation Tool follows the computational region settings, so	please
       be  sure	 your  computational region is set to the geographic extent of
       maps you	are animating.	You can	change the computational region	(using
       g.region) and then reload the maps to update the	animation.

EXAMPLES
       g.gui.animation raster=rmap1,rmap2,rmap3
       g.gui.animation vector=vmap1,vmap2,vmap3
       g.gui.animation strds=precipitation_2000_2010
       The  loading of a series	of maps	into the Animation Tool	can be simpli-
       fied with g.list	(back ticks syntax works for Linux and Mac only):
       g.gui.animation raster=`g.list type=raster mapset=. separator=comma pattern="precip*"`
       Using extended regular expressions, the list of a series	of raster maps
       can be subset by	e.g., numeric range (here: precipitation for the years
       1997-2012):
       g.gui.animation raster=`g.list -e type=raster mapset=. separator=comma pattern="precip_total.(199[7-9]|200[0-9]|201[0-2]).sum"`

SEE ALSO
	wxGUI
       wxGUI components

	g.gui.timeline,	g.list,	m.nviz.image

       See also	related	wiki page.

AUTHOR
       Anna Kratochvilova, Czech Technical University in Prague, Czech	Repub-
       lic

SOURCE CODE
       Available at: wxGUI Animation tool source code (history)

       Main  index | GUI index | Topics	index |	Keywords index | Graphical in-
       dex | Full index

       A(C) 2003-2020 GRASS Development	Team, GRASS GIS	7.8.4 Reference	Manual

GRASS 7.8.4						    g.gui.animation(1)

NAME | KEYWORDS | SYNOPSIS | DESCRIPTION | NOTE | EXAMPLES | SEE ALSO | AUTHOR | SOURCE CODE

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