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fade_in_range(3)		Allegro	manual		      fade_in_range(3)

NAME
       fade_in_range - Gradually fades a part of the palette from black. Alle-
       gro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       void fade_in_range(const	PALETTE	p, int speed, int from,	int to);

DESCRIPTION
       Gradually fades a part of the palette from a black screen to the	speci-
       fied  palette.  The  speed  is from 1 (the slowest) up to 64 (instanta-
       neous). This routine only affects colors	between	from  and  to  (inclu-
       sive: pass 0 and	255 to fade the	entire palette).

       Note  that  this	function will block your game while the	fade is	in ef-
       fect, and it won't work right visually if you are not in	an 8 bit color
       depth resolution.

SEE ALSO
       fade_in(3)

Allegro				 version 4.4.2		      fade_in_range(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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