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fade_from_range(3)		Allegro	manual		    fade_from_range(3)

NAME
       fade_from_range	-  Gradually  fades  a part of the palette between two
       others. Allegro game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void fade_from_range(const PALETTE  source,  const  PALETTE  dest,  int
       speed, int from,	int to);

DESCRIPTION
       Gradually  fades	 a  part of the	palette	from the source	palette	to the
       dest palette. The speed is from 1 (the slowest)	up  to	64  (instanta-
       neous).	This  routine  only affects colors between from	and to (inclu-
       sive: pass 0 and	255 to fade the	entire palette).

       Note that this function will block your game while the fade is  in  ef-
       fect, and it won't work right visually if you are not in	an 8 bit color
       depth resolution.

SEE ALSO
       fade_from(3)

Allegro				 version 4.4.2		    fade_from_range(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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