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extimer(3)			Allegro	manual			    extimer(3)

NAME
       extimer	-  Using  the timer (delays and	interrupts). Allegro game pro-
       gramming	library.

SYNOPSIS
       #include	<allegro.h>

       Example extimer

DESCRIPTION
       This program demonstrates how to	use the	timer routines.	 These can  be
       a  bit  of  a pain, because you have to be sure you lock	all the	memory
       that is used inside your	interrupt handlers.  The first part of the ex-
       ample  shows  a basic use of timing using the blocking function rest().
       The second part shows how to use	three timers with  different  frequen-
       cies in a non blocking way.

SEE ALSO
       END_OF_FUNCTION(3), END_OF_MAIN(3), LOCK_FUNCTION(3), LOCK_VARIABLE(3),
       SCREEN_W(3),  allegro_error(3),	allegro_init(3),   allegro_message(3),
       clear_to_color(3),  desktop_palette(3),	font(3),  install_int(3),  in-
       stall_int_ex(3),	install_keyboard(3),  install_timer(3),	 key(3),  key-
       pressed(3),     makecol(3),     readkey(3),     rest(3),	    screen(3),
       set_gfx_mode(3),	set_palette(3),	textprintf_centre_ex(3)

Allegro				 version 4.4.2			    extimer(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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