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exsample(3)			Allegro	manual			   exsample(3)

NAME
       exsample	- Playing digital samples. Allegro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       Example exsample

DESCRIPTION
       This program demonstrates how to	play samples. You have to use this ex-
       ample from the command line to specify as first parameter a WAV or  VOC
       sound  file to play. If the file	is loaded successfully,	the sound will
       be played in an infinite	loop. While it is being	played,	 you  can  use
       the  left  and right arrow keys to modify the panning of	the sound. You
       can also	use the	up and down arrow keys to modify the pitch.

SEE ALSO
       END_OF_MAIN(3), SAMPLE(3), SCREEN_H(3), SCREEN_W(3),  adjust_sample(3),
       allegro_error(3),	  allegro_init(3),	   allegro_message(3),
       clear_to_color(3), desktop_palette(3), destroy_sample(3), font(3),  in-
       stall_keyboard(3),    install_sound(3),	  install_timer(3),    key(3),
       load_sample(3), makecol(3), play_sample(3), poll_keyboard(3),  rest(3),
       screen(3), set_gfx_mode(3), set_palette(3), textprintf_centre_ex(3)

Allegro				 version 4.4.2			   exsample(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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