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exblend(3)			Allegro	manual			    exblend(3)

NAME
       exblend	- Using	translucency in	truecolor modes. Allegro game program-
       ming library.

SYNOPSIS
       #include	<allegro.h>

       Example exblend

DESCRIPTION
       This program demonstrates how to	 use  the  translucency	 functions  in
       truecolor  video	 modes.	 Two image files are loaded from disk and dis-
       played moving slowly around the screen.	One  of	 the  images  will  be
       tinted  to  different  colors. The other	image will be faded out	with a
       varying alpha strength, and drawn on top	of the other image.

SEE ALSO
       BITMAP(3), END_OF_MAIN(3), PALETTE(3), SCREEN_H(3), SCREEN_W(3),	 alle-
       gro_error(3),  allegro_init(3), allegro_message(3), blit(3), circle(3),
       clear_bitmap(3),	clear_keybuf(3), create_bitmap(3),  destroy_bitmap(3),
       draw_lit_sprite(3),  draw_trans_sprite(3),  fixcos(3),  fixsin(3), fix-
       toi(3), font(3),	install_keyboard(3), install_timer(3), itofix(3), key-
       pressed(3),   load_bitmap(3),   makecol(3),   replace_filename(3),  re-
       trace_count(3), screen(3), set_color_conversion(3), set_color_depth(3),
       set_gfx_mode(3),	set_trans_blender(3), textprintf_ex(3),	vsync(3)

Allegro				 version 4.4.2			    exblend(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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