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ENIGMA(6)			    Enigma			     ENIGMA(6)

       enigma -	Puzzle game reminiscent	of Oxyd

       enigma [options]	[levelfile.xml]	...
       enigma  [--assert]  [-d	path]  [--help]	 [-l  lang] [--log] [--nograb]
       [--nomusic] [--nosound] [-p file] [--showfps]  [--version]  [-w]	 [lev-
       elfile.xml] ...

       The object of the game is to find and uncover pairs of identically col-
       ored Oxyd stones. Simple? Yes. Easy? Certainly not!  Hidden traps, vast
       mazes,  laser  beams, and, most of all, countless hairy puzzles usually
       block your direct way to	the Oxyd stones.  Enigma's game	 objects  (and
       there  are hundreds of them, lest you get bored)	interact in many unex-
       pected ways, and	 since	many  of  them	follow	the  laws  of  physics
       (Enigma's  special laws of physics, that	is), controlling them with the
       mouse isn't always trivial ...

       For more	information, please refer to the manual	or the	project	 home-
       page: <>!

	      Forces  all  debugging  assertions,  even	 expensive ones, to be

       -d path,	--data=path
	      Prepend another data directory to	Enigma's search	path.

       -h, --help
	      Display a	list of	available command line options and quit.

       -l lang,	--lang=lang
	      Override the default language. The language is given in the com-
	      mon 2 character sequence as fr for French	or ru for Russian.

       --log  This  switch  turns  on  logging	of internal information	to the
	      standard output.

	      Do not use exclusive mouse/keyboard access.

	      Start Enigma without background music. Sound effects will	 still
	      be played.

	      Start Enigma without sound effects.

       -p file,	--pref=file
	      Start  Enigma  with  an alternative preferences file without the
	      leading dot for hidden filenames.

	      Show the framerate (FPS) during the Game.

	      Print the	Enigma version number and quit.

       -w, --window
	      Run Enigma in a window; do not switch to fullscreen mode.

       For the many in-game control keys take a	look at	the manual or press F1
       to get online help in nearly all	menus.

       Daniel Heck <> is the main author and maintainer of Enigma.
       Enigma itself is	based on Oxyd, created	by  Meinolf  Schneider.	  This
       manual  page was	created	by Joe Wreschnig <>	and is
       currently maintained by Raoul Bourquin.

       Please report bugs to <>.

Raoul Bourquin		      February 2nd, 2007		     ENIGMA(6)


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