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draw_rle_sprite(3)		Allegro	manual		    draw_rle_sprite(3)

NAME
       draw_rle_sprite	-  Draws  an  RLE sprite. Allegro game programming li-
       brary.

SYNOPSIS
       #include	<allegro.h>

       void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x,  int
       y);

DESCRIPTION
       Draws an	RLE sprite onto	a bitmap at the	specified position. Example:

	  RLE_SPRITE *rle_sprite;
	  ...
	  draw_rle_sprite(screen, rle_sprite, 100, 100);

SEE ALSO
       get_rle_sprite(3),	draw_sprite(3),	      draw_compiled_sprite(3),
       draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)

Allegro				 version 4.4.2		    draw_rle_sprite(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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