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do_dialog(3)			Allegro	manual			  do_dialog(3)

NAME
       do_dialog - Basic dialog	manager	function. Allegro game programming li-
       brary.

SYNOPSIS
       #include	<allegro.h>

       int do_dialog(DIALOG *dialog, int focus_obj);

DESCRIPTION
       The basic dialog	manager	function. This displays	a dialog (an array  of
       dialog  objects,	 terminated  by	one with a NULL	dialog procedure), and
       sets the	input focus to the focus_obj (-1 if you	don't want anything to
       have  the  focus).  It interprets user input and	dispatches messages as
       they are	required, until	one of the dialog procedures tells it to close
       the  dialog,  at	 which	point  it returns the index of the object that
       caused it to exit, or until ESC is pressed, at which point  it  returns
       -1.

SEE ALSO
       popup_dialog(3),	init_dialog(3),	centre_dialog(3), set_dialog_color(3),
       find_dialog_focus(3), excustom(3), exgui(3), exrgbhsv(3)

Allegro				 version 4.4.2			  do_dialog(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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