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destroy_scene(3)		Allegro	manual		      destroy_scene(3)

NAME
       destroy_scene  -	 Deallocates  the memory used by a scene. Allegro game
       programming library.

SYNOPSIS
       #include	<allegro.h>

       void destroy_scene();

DESCRIPTION
       Deallocate memory previously allocated by  create_scene.	 Use  this  to
       avoid memory leaks in your program.

SEE ALSO
       create_scene(3),	 scene_polygon3d(3),  clear_scene(3), render_scene(3),
       scene_gap(3), exscn3d(3)

Allegro				 version 4.4.2		      destroy_scene(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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