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destroy_font(3)			Allegro	manual		       destroy_font(3)

NAME
       destroy_font - Frees the	memory being used by a font structure. Allegro
       game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void destroy_font(FONT *f);

DESCRIPTION
       Frees the memory	being used by a	font structure.	Don't use this on  the
       default	global Allegro font or any text	routines using it could	crash.
       You should use this only	on fonts you have loaded  manually  after  you
       are done	with them, to prevent memory leaks in your program.

SEE ALSO
       load_datafile_object(3),	load_font(3), exfont(3)

Allegro				 version 4.4.2		       destroy_font(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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