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d_textbox_proc(3)		Allegro	manual		     d_textbox_proc(3)

NAME
       d_textbox_proc -	Dialog procedure implementing a	text box object. Alle-
       gro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       int d_textbox_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       A text box object. The dp field points to the text which	is to be  dis-
       played  in  the	box.  If  the  text  is	long, there will be a vertical
       scrollbar on the	right hand side	of the object which  can  be  used  to
       scroll  through	the  text.  The	default	is to print the	text with word
       wrapping, but if	the D_SELECTED flag is set, the	text will  be  printed
       with  character	wrapping. The d1 field is used internally to store the
       number of lines of text,	and d2	is  used  to  store  how  far  it  has
       scrolled	through	the text.

SEE ALSO
       exgui(3)

Allegro				 version 4.4.2		     d_textbox_proc(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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