FreeBSD Manual Pages
d_text_proc(3) Allegro manual d_text_proc(3) NAME d_text_proc, d_ctext_proc, d_rtext_proc - Dialogs procedure drawing text onto the screen. Allegro game programming library. SYNOPSIS #include <allegro.h> int d_text_proc(int msg, DIALOG *d, int c); int d_ctext_proc(int msg, DIALOG *d, int c); int d_rtext_proc(int msg, DIALOG *d, int c); DESCRIPTION These draw text onto the screen. The dp field should point to the string to display. d_ctext_proc() centers the string horizontally, and d_rtext_proc() right aligns it. Any '&' characters in the string will be replaced with lines underneath the following character, for display- ing keyboard shortcuts (as in MS Windows). To display a single amper- sand, put "&&". To draw the text in something other than the default font, set the dp2 field to point to your custom font data. SEE ALSO exgui(3), exrgbhsv(3) Allegro version 4.4.3 d_text_proc(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=d_text_proc&sektion=3&manpath=FreeBSD+12.2-RELEASE+and+Ports>