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d_edit_proc(3)			Allegro	manual			d_edit_proc(3)

NAME
       d_edit_proc  -  Dialog  procedure implementing an editable text object.
       Allegro game programming	library.

SYNOPSIS
       #include	<allegro.h>

       int d_edit_proc(int msg,	DIALOG *d, int c);

DESCRIPTION
       An editable text	object (the dp field points to the  string).  When  it
       has  the	 input focus (obtained by clicking on it with the mouse), text
       can be typed into this object. The d1 field specifies the maximum  num-
       ber  of characters that it will accept, and d2 is the text cursor posi-
       tion within the string.

       Note: dp	must point to a	buffer at least	(d1 + 1) * 4  bytes  long  be-
       cause,  depending on the	encoding format	in use,	a single character can
       occupy up to 4 bytes and	room must be reserved for the terminating null
       character.

SEE ALSO
       excustom(3), exgui(3)

Allegro				 version 4.4.2			d_edit_proc(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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