Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
create_sample(3)		Allegro	manual		      create_sample(3)

NAME
       create_sample  -	 Constructs  a	new  sample structure of the specified
       type. Allegro game programming library.

SYNOPSIS
       #include	<allegro.h>

       SAMPLE *create_sample(int bits, int stereo, int freq, int len);

DESCRIPTION
       Constructs a new	sample structure of the	specified type.	 Read  chapter
       "Structures  and	 types defined by Allegro" for an internal description
       of the SAMPLE structure.	The `bits' parameter can be 8 or 16,  `stereo'
       can be zero for mono samples and	non-zero for stereo samples, `freq' is
       the frequency in	hertz, and `len' is the	number of samples you want  to
       allocate	for the	full sound buffer.

RETURN VALUE
       Returns	a  pointer  to the created sample, or NULL if the sample could
       not be created. Remember	to free	this  sample  later  to	 avoid	memory
       leaks.

SEE ALSO
       load_sample(3), destroy_sample(3)

Allegro				 version 4.4.2		      create_sample(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=create_sample&sektion=3&manpath=FreeBSD+12.0-RELEASE+and+Ports>

home | help