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create_rgb_table(3)		Allegro	manual		   create_rgb_table(3)

NAME
       create_rgb_table	 - Generates an	RGB mapping table with lookup data for
       a palette. Allegro game programming library.

SYNOPSIS
       #include	<allegro.h>

       void create_rgb_table(RGB_MAP *table, const PALETTE pal,	 void  (*call-
       back)(int pos));

DESCRIPTION
       Fills  the  specified RGB mapping table with lookup data	for the	speci-
       fied palette. If	the callback function is not NULL, it will  be	called
       256  times  during  the calculation, allowing you to display a progress
       indicator. Example:

	  RGB_MAP rgb_table;

	  create_rgb_table(&rgb_table, palette,	NULL);
	  rgb_map = &rgb_table;

SEE ALSO
       rgb_map(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3), extrans(3)

Allegro				 version 4.4.2		   create_rgb_table(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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