FreeBSD Manual Pages
color_map(3) Allegro manual color_map(3) NAME color_map - Global pointer to the color mapping table. Allegro game programming library. SYNOPSIS #include <allegro.h> extern COLOR_MAP *color_map; DESCRIPTION Global pointer to the color mapping table. You must allocate your own COLOR_MAP either statically or dynamically and set color_map to it be- fore using any translucent or lit drawing functions in a 256-color video mode! Example: color_map = malloc(sizeof(COLOR_MAP)); if (!color_map) abort_on_error("Not enough memory for color map!"); SEE ALSO create_color_table(3), create_light_table(3), create_trans_table(3), create_blender_table(3), set_trans_blender(3), draw_trans_sprite(3), draw_lit_sprite(3), draw_gouraud_sprite(3), drawing_mode(3), ex3d(3), excolmap(3), exlights(3), exshade(3), extrans(3) Allegro version 4.4.3 color_map(3)
NAME | SYNOPSIS | DESCRIPTION | SEE ALSO
Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=color_map&sektion=3&manpath=FreeBSD+13.1-RELEASE+and+Ports>