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cal3d_converter(1)	    General Commands Manual	    cal3d_converter(1)

NAME
       cal3d_converter - convert cal3d files from / to binary and XML (version
       0.12.0)

SYNOPSIS
       cal3d_converter source destination

DESCRIPTION
       A source	or destination cal3d file is either a skeleton (.xsf or	.csf),
       a  mesh (.xmf or	.cmf), an animation (.xaf or .caf) or a	material (.xrf
       or .crf). The files with	an extension starting with  an	x  denote  XML
       files  (.xsf, .xmf, .xaf, xrf) and the files with an extension starting
       with a c	denot binary files (.csf, .cmf,	.caf, .crf).

       If the source is	a file of a given type,	the destination	is expected to
       be a file of the	same type.

EXAMPLES
       cal3d_converter skeleton.csf skeleton.xsf
	      Convert the skeleton.csf skeleton	file from binary format	to XML
	      format.

AUTHORS
       Loic Dachary <loic@gnu.org>

				     local		    cal3d_converter(1)

NAME | SYNOPSIS | DESCRIPTION | EXAMPLES | AUTHORS

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