Skip site navigation (1)Skip section navigation (2)

FreeBSD Manual Pages

  
 
  

home | help
BOT_FACE_SORT(nged)	     BRL-CAD User Commands	   BOT_FACE_SORT(nged)

NAME
       bot_face_sort - Sorts the list of triangles that	constitutes the	BOT
       primitive to optimize it	for raytracing with the	specified number of
       triangles per piece.

SYNOPSIS
       bot_face_sort {triangles_per_piece} {bot_primitive1_}
		     [bot_primitive2 bot_primitive3...]

DESCRIPTION
       Used to sort the	list of	triangles that constitutes the BOT primitive
       to optimize it for raytracing with the specified	number of triangles
       per piece. Most BRL-CAD primitives are treated as a single object when
       a model is being	prepared for raytracing, but BOT primitives are
       normally	broken into "pieces" to	improve	performance. The raytracer
       normally	uses four triangles per	piece.

EXAMPLES
       The example shows the use of the	bot_face_sort command to sort the list
       of triangles that constitutes the BOT primitive to optimize it for
       raytracing.

       Example 1. Sorting the faces of two primitives (each having four
       triangles per piece) to optimize	them for raytracing

       mged> bot_face_sort 4 bot1 bot2
	   The faces of	bot1 and bot2 to optimize them for raytracing with
	   four	triangles per piece.

AUTHOR
       BRL-CAD Team

BUG REPORTS
       Reports of bugs or problems should be submitted via electronic mail to
       <devs@brlcad.org>, or via the "cadbug.sh" script.

BRL-CAD				  07/08/2017		   BOT_FACE_SORT(nged)

NAME | SYNOPSIS | DESCRIPTION | EXAMPLES | AUTHOR | BUG REPORTS

Want to link to this manual page? Use this URL:
<https://www.freebsd.org/cgi/man.cgi?query=bot_face_sort&manpath=FreeBSD+12.1-RELEASE+and+Ports>

home | help