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AUDIO(4)		 BSD Kernel Interfaces Manual		      AUDIO(4)

NAME
     audio -- device-independent audio driver layer

SYNOPSIS
     #include <sys/audioio.h>

DESCRIPTION
     The audio driver provides support for various audio peripherals.  It pro-
     vides a uniform programming interface layer above different underlying
     audio hardware drivers.  The audio	layer provides full-duplex operation
     if	the underlying hardware	configuration supports it.

     There are four device files available for audio operation:	/dev/audio,
     /dev/sound, /dev/audioctl,	and /dev/mixer.

     /dev/audio	and /dev/sound are used	for recording or playback of digital
     samples.

     /dev/mixer	is used	to manipulate volume, recording	source,	or other audio
     mixer functions.

     /dev/audioctl accepts the same ioctl(2) operations	as /dev/sound, but no
     other operations.

     In	contrast to /dev/sound which has the exclusive open property
     /dev/audioctl can be opened at any	time and can be	used to	manipulate the
     audio device while	it is in use.

SAMPLING DEVICES
     When /dev/audio is	opened,	it automatically directs the underlying	driver
     to	manipulate monaural 8-bit mu-law samples.  In addition,	if it is
     opened read-only (write-only) the device is set to	half-duplex record
     (play) mode with recording	(playing) unpaused and playing (recording)
     paused.  When /dev/sound is opened, it maintains the previous audio sam-
     ple mode and record/playback mode.	 In all	other respects /dev/audio and
     /dev/sound	are identical.

     Only one process may hold open a sampling device at a given time (al-
     though file descriptors may be shared between processes once the first
     open completes).

     On	a half-duplex device, writes while recording is	in progress will be
     immediately discarded.  Similarly,	reads while playback is	in progress
     will be filled with silence but delayed to	return at the current sampling
     rate.  If both playback and recording are requested on a half-duplex de-
     vice, playback mode takes precedence and recordings will get silence.

     On	a full-duplex device, reads and	writes may operate concurrently	with-
     out interference.	If a full-duplex capable audio device is opened	for
     both reading and writing it will start in half-duplex play	mode; full-du-
     plex mode has to be set explicitly.

     On	either type of device, if the playback mode is paused then silence is
     played instead of the provided samples, and if recording is paused	then
     the process blocks	in read(2) until recording is unpaused.

     If	a writing process does not call	write(2) frequently enough to provide
     samples at	the pace the hardware consumes them silence is inserted.  If
     the AUMODE_PLAY_ALL mode is not set the writing process must provide
     enough data via subsequent	write calls to "catch up" in time to the cur-
     rent audio	block before any more process-provided samples will be played.
     If	a reading process does not call	read(2)	frequently enough, it will
     simply miss samples.

     The audio device is normally accessed with	read(2)	or write(2) calls, but
     it	can also be mapped into	user memory with mmap(2) (when supported by
     the device).  Once	the device has been mapped it can no longer be ac-
     cessed by read or write; all access is by reading and writing to the
     mapped memory.  The device	appears	as a block of memory of	size
     buffersize	(as available via AUDIO_GETINFO	or AUDIO_GETBUFINFO).  The de-
     vice driver will continuously move	data from this buffer from/to the au-
     dio hardware, wrapping around at the end of the buffer.  To find out
     where the hardware	is currently accessing data in the buffer the
     AUDIO_GETIOFFS and	AUDIO_GETOOFFS calls can be used.  The playing and
     recording buffers are distinct and	must be	mapped separately if both are
     to	be used.  Only encodings that are not emulated (i.e. where
     AUDIO_ENCODINGFLAG_EMULATED is not	set) work properly for a mapped	de-
     vice.

     The audio device, like most devices, can be used in select, can be	set in
     non-blocking mode and can be set (with a FIOASYNC ioctl) to send a	SIGIO
     when I/O is possible.  The	mixer device can be set	to generate a SIGIO
     whenever a	mixer value is changed.

     The following ioctl(2) commands are supported on the sample devices:

     AUDIO_FLUSH
	     This command stops	all playback and recording, clears all queued
	     buffers, resets error counters, and restarts recording and	play-
	     back as appropriate for the current sampling mode.

     AUDIO_RERROR (int)
	     This command fetches the count of dropped input samples into its
	     integer argument.	There is no information	regarding when in the
	     sample stream they	were dropped.

     AUDIO_WSEEK (u_long)
	     This command fetches the count of samples that are	queued ahead
	     of	the first sample in the	most recent sample block written into
	     its integer argument.

     AUDIO_DRAIN
	     This command suspends the calling process until all queued	play-
	     back samples have been played by the hardware.

     AUDIO_GETDEV (audio_device_t)
	     This command fetches the current hardware device information into
	     the audio_device_t	argument.

	     typedef struct audio_device {
		     char name[MAX_AUDIO_DEV_LEN];
		     char version[MAX_AUDIO_DEV_LEN];
		     char config[MAX_AUDIO_DEV_LEN];
	     } audio_device_t;

     AUDIO_GETFD (int)
	     The command returns the current setting of	the full duplex	mode.

     AUDIO_GETENC (audio_encoding_t)
	     This command is used iteratively to fetch sample encoding names
	     and format_ids into the input/output audio_encoding_t argument.

	     typedef struct audio_encoding {
		     int index;	     /*	input: nth encoding */
		     char name[MAX_AUDIO_DEV_LEN]; /* name of encoding */
		     int encoding;   /*	value for encoding parameter */
		     int precision;  /*	value for precision parameter */
		     int flags;
	     #define AUDIO_ENCODINGFLAG_EMULATED 1 /* software emulation mode */
	     } audio_encoding_t;

	     To	query all the supported	encodings, start with an index field
	     of	0 and continue with successive encodings (1, 2,	...) until the
	     command returns an	error.

     AUDIO_SETFD (int)
	     This command sets the device into full-duplex operation if	its
	     integer argument has a non-zero value, or into half-duplex	opera-
	     tion if it	contains a zero	value.	If the device does not support
	     full-duplex operation, attempting to set full-duplex mode returns
	     an	error.

     AUDIO_GETPROPS (int)
	     This command gets a bit set of hardware properties.  If the hard-
	     ware has a	certain	property the corresponding bit is set, other-
	     wise it is	not.  The properties can have the following values:

	     AUDIO_PROP_FULLDUPLEX   the device	admits full duplex operation.
	     AUDIO_PROP_MMAP	     the device	can be used with mmap(2).
	     AUDIO_PROP_INDEPENDENT  the device	can set	the playing and
				     recording encoding	parameters indepen-
				     dently.
	     AUDIO_PROP_PLAYBACK     the device	is capable of audio playback.
	     AUDIO_PROP_CAPTURE	     the device	is capable of audio capture.

     AUDIO_GETIOFFS (audio_offset_t)

     AUDIO_GETOOFFS (audio_offset_t)
	     This command fetches the current offset in	the input(output) buf-
	     fer where the audio hardware's DMA	engine will be putting(get-
	     ting) data.  It mostly useful when	the device buffer is available
	     in	user space via the mmap(2) call.  The information is returned
	     in	the audio_offset structure.

	     typedef struct audio_offset {
		     u_int   samples;	/* Total number	of bytes transferred */
		     u_int   deltablks;	/* Blocks transferred since last checked */
		     u_int   offset;	/* Physical transfer offset in buffer */
	     } audio_offset_t;

     AUDIO_GETINFO (audio_info_t)

     AUDIO_GETBUFINFO (audio_info_t)

     AUDIO_SETINFO (audio_info_t)
	     Get or set	audio information as encoded in	the audio_info struc-
	     ture.

	     typedef struct audio_info {
		     struct  audio_prinfo play;	  /* info for play (output) side */
		     struct  audio_prinfo record; /* info for record (input) side */
		     u_int   monitor_gain;		     /*	input to output	mix */
		     /*	BSD extensions */
		     u_int   blocksize;	     /*	H/W read/write block size */
		     u_int   hiwat;	     /*	output high water mark */
		     u_int   lowat;	     /*	output low water mark */
		     u_int   _ispare1;
		     u_int   mode;	     /*	current	device mode */
	     #define AUMODE_PLAY     0x01
	     #define AUMODE_RECORD   0x02
	     #define AUMODE_PLAY_ALL 0x04    /*	do not do real-time correction */
	     } audio_info_t;

	     When setting the current state with AUDIO_SETINFO,	the audio_info
	     structure should first be initialized with	AUDIO_INITINFO (&info)
	     and then the particular values to be changed should be set.  This
	     allows the	audio driver to	only set those things that you wish to
	     change and	eliminates the need to query the device	with
	     AUDIO_GETINFO or AUDIO_GETBUFINFO first.

	     The mode field should be set to AUMODE_PLAY, AUMODE_RECORD,
	     AUMODE_PLAY_ALL, or a bitwise OR combination of the three.	 Only
	     full-duplex audio devices support simultaneous record and play-
	     back.

	     hiwat and lowat are used to control write behavior.  Writes to
	     the audio devices will queue up blocks until the high-water mark
	     is	reached, at which point	any more write calls will block	until
	     the queue is drained to the low-water mark.  hiwat	and lowat set
	     those high- and low-water marks (in audio blocks).	 The default
	     for hiwat is the maximum value and	for lowat 75 % of hiwat.

	     blocksize sets the	current	audio blocksize.  The generic audio
	     driver layer and the hardware driver have the opportunity to ad-
	     just this block size to get it within implementation-required
	     limits.  Upon return from an AUDIO_SETINFO	call, the actual
	     blocksize set is returned in this field.  Normally	the blocksize
	     is	calculated to correspond to 50ms of sound and it is recalcu-
	     lated when	the encoding parameter changes,	but if the blocksize
	     is	set explicitly this value becomes sticky, i.e.,	it remains
	     even when the encoding is changed.	 The stickiness	can be cleared
	     by	reopening the device or	setting	the blocksize to 0.

	     struct audio_prinfo {
		     u_int   sample_rate;    /*	sample rate in samples/s */
		     u_int   channels;	     /*	number of channels, usually 1 or 2 */
		     u_int   precision;	     /*	number of bits/sample */
		     u_int   encoding;	     /*	data encoding (AUDIO_ENCODING_*	below) */
		     u_int   gain;	     /*	volume level */
		     u_int   port;	     /*	selected I/O port */
		     u_long  seek;	     /*	BSD extension */
		     u_int   avail_ports;    /*	available I/O ports */
		     u_int   buffer_size;    /*	total size audio buffer	*/
		     u_int   _ispare[1];
		     /*	Current	state of device: */
		     u_int   samples;	     /*	number of samples */
		     u_int   eof;	     /*	End Of File (zero-size writes) counter */
		     u_char  pause;	     /*	non-zero if paused, zero to resume */
		     u_char  error;	     /*	non-zero if underflow/overflow occurred	*/
		     u_char  waiting;	     /*	non-zero if another process hangs in open */
		     u_char  balance;	     /*	stereo channel balance */
		     u_char  cspare[2];
		     u_char  open;	     /*	non-zero if currently open */
		     u_char  active;	     /*	non-zero if I/O	is currently active */
	     };

	     Note:  many hardware audio	drivers	require	identical playback and
	     recording sample rates, sample encodings, and channel counts.
	     The playing information is	always set last	and will prevail on
	     such hardware.  If	the hardware can handle	different settings the
	     AUDIO_PROP_INDEPENDENT property is	set.

	     The encoding parameter can	have the following values:

	     AUDIO_ENCODING_ULAW	mu-law encoding, 8 bits/sample
	     AUDIO_ENCODING_ALAW	A-law encoding,	8 bits/sample
	     AUDIO_ENCODING_SLINEAR	two's complement signed	linear encod-
					ing with the platform byte order
	     AUDIO_ENCODING_ULINEAR	unsigned linear	encoding with the
					platform byte order
	     AUDIO_ENCODING_ADPCM	ADPCM encoding,	8 bits/sample
	     AUDIO_ENCODING_SLINEAR_LE	two's complement signed	linear encod-
					ing with little	endian byte order
	     AUDIO_ENCODING_SLINEAR_BE	two's complement signed	linear encod-
					ing with big endian byte order
	     AUDIO_ENCODING_ULINEAR_LE	unsigned linear	encoding with little
					endian byte order
	     AUDIO_ENCODING_ULINEAR_BE	unsigned linear	encoding with big en-
					dian byte order
	     AUDIO_ENCODING_AC3		Dolby Digital AC3

	     The gain, port and	balance	settings provide simple	shortcuts to
	     the richer	mixer interface	described below	and are	not obtained
	     by	AUDIO_GETBUFINFO.  The gain should be in the range
	     [AUDIO_MIN_GAIN, AUDIO_MAX_GAIN] and the balance in the range
	     [AUDIO_LEFT_BALANCE, AUDIO_RIGHT_BALANCE] with the	normal setting
	     at	AUDIO_MID_BALANCE.

	     The input port should be a	combination of:

	     AUDIO_MICROPHONE  to select microphone input.
	     AUDIO_LINE_IN     to select line input.
	     AUDIO_CD	       to select CD input.

	     The output	port should be a combination of:

	     AUDIO_SPEAKER    to select	speaker	output.
	     AUDIO_HEADPHONE  to select	headphone output.
	     AUDIO_LINE_OUT   to select	line output.

	     The available ports can be	found in avail_ports (AUDIO_GETBUFINFO
	     only).

	     buffer_size is the	total size of the audio	buffer.	 The buffer
	     size divided by the blocksize gives the maximum value for hiwat.
	     Currently the buffer_size can only	be read	and not	set.

	     The seek and samples fields are only used by AUDIO_GETINFO	and
	     AUDIO_GETBUFINFO.	seek represents	the count of samples pending;
	     samples represents	the total number of bytes recorded or played,
	     less those	that were dropped due to inadequate consumption/pro-
	     duction rates.

	     pause returns the current pause/unpause state for recording or
	     playback.	For AUDIO_SETINFO, if the pause	value is specified it
	     will either pause or unpause the particular direction.

MIXER DEVICE
     The mixer device, /dev/mixer, may be manipulated with ioctl(2) but	does
     not support read(2) or write(2).  It supports the following ioctl(2) com-
     mands:

     AUDIO_GETDEV (audio_device_t)
	     This command is the same as described above for the sampling de-
	     vices.

     AUDIO_MIXER_READ (mixer_ctrl_t)

     AUDIO_MIXER_WRITE (mixer_ctrl_t)
	     These commands read the current mixer state or set	new mixer
	     state for the specified device dev.  type identifies which	type
	     of	value is supplied in the mixer_ctrl_t argument.

	     #define AUDIO_MIXER_CLASS	0
	     #define AUDIO_MIXER_ENUM	1
	     #define AUDIO_MIXER_SET	2
	     #define AUDIO_MIXER_VALUE	3
	     typedef struct mixer_ctrl {
		     int dev;			     /*	input: nth device */
		     int type;
		     union {
			     int ord;		     /*	enum */
			     int mask;		     /*	set */
			     mixer_level_t value;    /*	value */
		     } un;
	     } mixer_ctrl_t;

	     #define AUDIO_MIN_GAIN  0
	     #define AUDIO_MAX_GAIN  255
	     typedef struct mixer_level	{
		     int num_channels;
		     u_char level[8];		    /* [num_channels] */
	     } mixer_level_t;
	     #define AUDIO_MIXER_LEVEL_MONO  0
	     #define AUDIO_MIXER_LEVEL_LEFT  0
	     #define AUDIO_MIXER_LEVEL_RIGHT 1

	     For a mixer value,	the value field	specifies both the number of
	     channels and the values for each channel.	If the channel count
	     does not match the	current	channel	count, the attempt to change
	     the setting may fail (depending on	the hardware device driver im-
	     plementation).  For an enumeration	value, the ord field should be
	     set to one	of the possible	values as returned by a	prior
	     AUDIO_MIXER_DEVINFO command.  The type AUDIO_MIXER_CLASS is only
	     used for classifying particular mixer device types	and is not
	     used for AUDIO_MIXER_READ or AUDIO_MIXER_WRITE.

     AUDIO_MIXER_DEVINFO (mixer_devinfo_t)
	     This command is used iteratively to fetch audio mixer device in-
	     formation into the	input/output mixer_devinfo_t argument.	To
	     query all the supported devices, start with an index field	of 0
	     and continue with successive devices (1, 2, ...) until the	com-
	     mand returns an error.

	     typedef struct mixer_devinfo {
		     int index;		     /*	input: nth mixer device	*/
		     audio_mixer_name_t	label;
		     int type;
		     int mixer_class;
		     int next, prev;
	     #define AUDIO_MIXER_LAST	     -1
		     union {
			     struct audio_mixer_enum {
				     int num_mem;
				     struct {
					     audio_mixer_name_t	label;
					     int ord;
				     } member[32];
			     } e;
			     struct audio_mixer_set {
				     int num_mem;
				     struct {
					     audio_mixer_name_t	label;
					     int mask;
				     } member[32];
			     } s;
			     struct audio_mixer_value {
				     audio_mixer_name_t	units;
				     int num_channels;
				     int delta;
			     } v;
		     } un;
	     } mixer_devinfo_t;

	     The label field identifies	the name of this particular mixer con-
	     trol.  The	index field may	be used	as the dev field in
	     AUDIO_MIXER_READ and AUDIO_MIXER_WRITE commands.  The type	field
	     identifies	the type of this mixer control.	 Enumeration types are
	     typically used for	on/off style controls (e.g. a mute control) or
	     for input/output device selection (e.g. select recording input
	     source from CD, line in, or microphone).  Set types are similar
	     to	enumeration types but any combination of the mask bits can be
	     used.

	     The mixer_class field identifies what class of control this is.
	     The (arbitrary) value set by the hardware driver may be deter-
	     mined by examining	the mixer_class	field of the class itself, a
	     mixer of type AUDIO_MIXER_CLASS.  For example, a mixer control-
	     ling the input gain on the	line in	circuit	would have a
	     mixer_class that matches an input class device with the name
	     "inputs" (AudioCinputs), and would	have a label of	"line"
	     (AudioNline).  Mixer controls which control audio circuitry for a
	     particular	audio source (e.g. line-in, CD in, DAC output) are
	     collected under the input class, while those which	control	all
	     audio sources (e.g. master	volume,	equalization controls) are un-
	     der the output class.  Hardware devices capable of	recording typ-
	     ically also have a	record class, for controls that	only affect
	     recording,	and also a monitor class.

	     The next and prev may be used by the hardware device driver to
	     provide hints for the next	and previous devices in	a related set
	     (for example, the line in level control would have	the line in
	     mute as its "next"	value).	 If there is no	relevant next or pre-
	     vious value, AUDIO_MIXER_LAST is specified.

	     For AUDIO_MIXER_ENUM mixer	control	types, the enumeration values
	     and their corresponding names are filled in.  For example,	a mute
	     control would return appropriate values paired with AudioNon and
	     AudioNoff.	 For AUDIO_MIXER_VALUE and AUDIO_MIXER_SET mixer con-
	     trol types, the channel count is returned;	the units name speci-
	     fies what the level controls (typical values are AudioNvolume,
	     AudioNtreble, AudioNbass).

     By	convention, all	the mixer devices can be distinguished from other
     mixer controls because they use a name from one of	the AudioC* string
     values.

FILES
     /dev/audio
     /dev/audioctl
     /dev/sound
     /dev/mixer

SEE ALSO
     audioctl(1), mixerctl(1), ioctl(2), ossaudio(3), midi(4), radio(4)

   ISA bus
     aria(4), ess(4), gus(4), guspnp(4), pas(4), sb(4),	wss(4),	ym(4)

   PCI bus
     auacer(4),	auich(4), auixp(4), autri(4), auvia(4),	azalia(4), clcs(4),
     clct(4), cmpci(4),	eap(4),	emuxki(4), esa(4), esm(4), eso(4), fms(4),
     neo(4), sv(4), yds(4)

   TURBOchannel
     bba(4)

   USB
     uaudio(4)

BUGS
     If	the device is used in mmap(2) it is currently always mapped for	writ-
     ing (playing) due to VM system weirdness.

BSD			       September 5, 2011			   BSD

NAME | SYNOPSIS | DESCRIPTION | SAMPLING DEVICES | MIXER DEVICE | FILES | SEE ALSO | BUGS

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