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alert(3)			Allegro	manual			      alert(3)

NAME
       alert - Displays	a popup	alert box. Allegro game	programming library.

SYNOPSIS
       #include	<allegro.h>

       int alert(const char *s1, *s2, *s3, const char *b1, *b2,	int c1,	c2);

DESCRIPTION
       Displays	a popup	alert box, containing three lines of text (s1-s3), and
       with either one or two buttons. The text	for these buttons is passed in
       `b1'  and  `b2'	(`b2' may be NULL), and	the keyboard shortcuts in `c1'
       and `c2'	as ASCII value.	Example:

	  if (!exists(CONFIG_FILE))
	     alert(CONFIG_FILE,	"not found.", "Using defaults.",
		   "&Continue",	NULL, 'c', 0);

RETURN VALUE
       Returns 1 or 2 depending	on which button	was clicked. If	the  alert  is
       dismissed  by  pressing	ESC when ESC is	not one	of the keyboard	short-
       cuts, it	treats it as a click on	the second button (this	is  consistent
       with the	common "Ok", "Cancel" alert).

SEE ALSO
       alert3(3), gui_fg_color(3), exgui(3), expackf(3), exspline(3)

Allegro				 version 4.4.2			      alert(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE | SEE ALSO

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