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al_draw_indexed_prim(3)				       al_draw_indexed_prim(3)

NAME
       al_draw_indexed_prim - Allegro 5	API

SYNOPSIS
	      #include <allegro5/allegro_primitives.h>

	      int al_draw_indexed_prim(const void* vtxs, const ALLEGRO_VERTEX_DECL* decl,
		 ALLEGRO_BITMAP* texture, const	int* indices, int num_vtx, int type)

DESCRIPTION
       Draws  a	subset of the passed vertex buffer.  This function uses	an in-
       dex array to specify which vertices to use.

       Parameters:

       o texture - Texture to use, pass	0 to use only shaded primitves

       o vtxs -	Pointer	to an array of vertices

       o decl -	Pointer	to a vertex declaration.  If set to 0,	the  vtxs  are
	 assumed to be of the ALLEGRO_VERTEX type

       o indices - An array of indices into the	vertex buffer

       o num_vtx - Number of indices from the indices array you	want to	draw

       o type  -  A member of the ALLEGRO_PRIM_TYPE(3) enumeration, specifying
	 what kind of primitive	to draw

       Returns:	Number of primitives drawn

SEE ALSO
       ALLEGRO_VERTEX(3),    ALLEGRO_PRIM_TYPE(3),     ALLEGRO_VERTEX_DECL(3),
       al_draw_prim(3)

Allegro	reference manual			       al_draw_indexed_prim(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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