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_putpixel(3)			Allegro	manual			  _putpixel(3)

NAME
       _putpixel,  _putpixel15,	_putpixel16, _putpixel24, _putpixel32 -	Faster
       specific	version	of putpixel(). Allegro game programming	library.

SYNOPSIS
       #include	<allegro.h>

       void _putpixel(BITMAP *bmp, int x, int y, int color);

       void _putpixel15(BITMAP *bmp, int x, int	y, int color);

       void _putpixel16(BITMAP *bmp, int x, int	y, int color);

       void _putpixel24(BITMAP *bmp, int x, int	y, int color);

       void _putpixel32(BITMAP *bmp, int x, int	y, int color);

DESCRIPTION
       Like the	regular	putpixel(), but	much faster because  they  are	imple-
       mented  as  an  inline  assembler  functions for	specific color depths.
       These won't work	in mode-X graphics modes, don't	perform	 any  clipping
       (they  will  crash  if you try to draw outside the bitmap!), and	ignore
       the drawing mode.

SEE ALSO
       putpixel(3), makecol(3)

Allegro				 version 4.4.2			  _putpixel(3)

NAME | SYNOPSIS | DESCRIPTION | SEE ALSO

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