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SoTextureCoordinatePlane(3IV)() SoTextureCoordinatePlane(3IV)() NAME SoTextureCoordinatePlane -- node that specifies texture coordinates by projection from a plane INHERITS FROM SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > So- TextureCoordinatePlane SYNOPSIS #include <Inventor/nodes/SoTextureCoordinatePlane.h> Fields from class SoTextureCoordinatePlane: SoSFVec3f directionS SoSFVec3f directionT Methods from class SoTextureCoordinatePlane: SoTextureCoordinatePlane() static SoType getClassTypeId() Methods from class SoNode: void setOverride(SbBool state) SbBool isOverride() const SoNode * copy(SbBool copyConnections = FALSE) const virtual SbBool affectsState() const static SoNode * getByName(const SbName &name) static int getByName(const SbName &name, SoNodeList &list) Methods from class SoFieldContainer: void setToDefaults() SbBool hasDefaultValues() const SbBool fieldsAreEqual(const SoFieldContainer *fc) const void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE) SbBool set(const char *fieldDataString) void get(SbString &fieldDataString) virtual int getFields(SoFieldList &resultList) const virtual SoField * getField(const SbName &fieldName) const SbBool getFieldName(const SoField *field, SbName &fieldName) const SbBool isNotifyEnabled() const SbBool enableNotify(SbBool flag) Methods from class SoBase: void ref() void unref() const void unrefNoDelete() const void touch() virtual SoType getTypeId() const SbBool isOfType(SoType type) const virtual void setName(const SbName &name) virtual SbName getName() const DESCRIPTION This node creates texture coordinates for points on an object's surface by projecting them onto a plane. The directionS and directionT fields define the plane. The S coordinate is computed as the distance from the object-space origin along the vector specified in the directionS field. The T coordinate is computed similarly, using the directionT field. The length of the direction vector is also taken into account. For ex- ample, assume directionS is (0.5, 0, 0) and directionT is (0, 1, 0). The square defined by the (x, y, z) vertices: (-1, -1, 0) (1, -1, 0) (1, 1, 0) (-1, 1, 0) will be assigned the (s, t) texture coordinates: (-2, -1) (2, -1) (2, 1) (-2, 1) FIELDS SoSFVec3f directionS SoSFVec3f directionT Directions of projection for S and T coordinates. METHODS SoTextureCoordinatePlane() Creates a texture function node with default settings. static SoType getClassTypeId() Returns type identifier for this class. ACTION BEHAVIOR SoGLRenderAction, SoCallbackAction, SoRayPickAction Sets the current texture function in the state. FILE FORMAT/DEFAULTS TextureCoordinatePlane { directionS 1 0 0 directionT 0 1 0 } SEE ALSO SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTexture- CoordinateEnvironment SoTextureCoordinatePlane(3IV)()
NAME | INHERITS FROM | SYNOPSIS | DESCRIPTION | FIELDS | METHODS | ACTION BEHAVIOR | FILE FORMAT/DEFAULTS | SEE ALSO
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