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SoTextureCoordinatePlane(3IV)()		       SoTextureCoordinatePlane(3IV)()

NAME
       SoTextureCoordinatePlane	 -- node that specifies	texture	coordinates by
       projection from a plane

INHERITS FROM
       SoBase >	SoFieldContainer > SoNode > SoTextureCoordinateFunction	>  So-
       TextureCoordinatePlane

SYNOPSIS
       #include	<Inventor/nodes/SoTextureCoordinatePlane.h>

	  Fields from class SoTextureCoordinatePlane:

     SoSFVec3f		 directionS
     SoSFVec3f		 directionT

	  Methods from class SoTextureCoordinatePlane:

			 SoTextureCoordinatePlane()
     static SoType	 getClassTypeId()

	  Methods from class SoNode:

     void		 setOverride(SbBool state)
     SbBool		 isOverride() const
     SoNode *		 copy(SbBool copyConnections = FALSE) const
     virtual SbBool	 affectsState()	const
     static SoNode *	 getByName(const SbName	&name)
     static int		 getByName(const SbName	&name, SoNodeList &list)

	  Methods from class SoFieldContainer:

     void		 setToDefaults()
     SbBool		 hasDefaultValues() const
     SbBool		 fieldsAreEqual(const SoFieldContainer *fc) const
     void		 copyFieldValues(const	SoFieldContainer  *fc,	SbBool
			      copyConnections =	FALSE)
     SbBool		 set(const char	*fieldDataString)
     void		 get(SbString &fieldDataString)
     virtual int	 getFields(SoFieldList &resultList) const
     virtual SoField *	 getField(const	SbName &fieldName) const
     SbBool		 getFieldName(const SoField *field, SbName &fieldName)
			      const
     SbBool		 isNotifyEnabled() const
     SbBool		 enableNotify(SbBool flag)

	  Methods from class SoBase:

     void		 ref()
     void		 unref() const
     void		 unrefNoDelete() const
     void		 touch()
     virtual SoType	 getTypeId() const
     SbBool		 isOfType(SoType type) const
     virtual void	 setName(const SbName &name)
     virtual SbName	 getName() const

DESCRIPTION
       This node creates texture coordinates for points	on an object's surface
       by projecting them onto a plane.	The directionS and  directionT	fields
       define the plane. The S coordinate is computed as the distance from the
       object-space origin along the vector specified in the directionS	field.
       The T coordinate	is computed similarly, using the directionT field.

       The  length of the direction vector is also taken into account. For ex-
       ample, assume directionS	is (0.5, 0, 0) and directionT is  (0,  1,  0).
       The square defined by the (x, y,	z) vertices:

	  (-1, -1, 0) (1, -1, 0) (1, 1,	0) (-1,	1, 0)

     will be assigned the (s, t) texture coordinates:

	  (-2, -1) (2, -1) (2, 1) (-2, 1)

FIELDS
     SoSFVec3f		 directionS
     SoSFVec3f		 directionT
	  Directions of	projection for S and T coordinates.

METHODS
			 SoTextureCoordinatePlane()
	  Creates a texture function node with default settings.

     static SoType	 getClassTypeId()
	  Returns type identifier for this class.

ACTION BEHAVIOR
       SoGLRenderAction, SoCallbackAction, SoRayPickAction
	  Sets the current texture function in the state.

FILE FORMAT/DEFAULTS
       TextureCoordinatePlane {
	  directionS  1	0 0
	  directionT  0	1 0
     }

SEE ALSO
       SoTexture2, SoTexture2Transform,	SoTextureCoordinateDefault, SoTexture-
       CoordinateEnvironment

					       SoTextureCoordinatePlane(3IV)()

NAME | INHERITS FROM | SYNOPSIS | DESCRIPTION | FIELDS | METHODS | ACTION BEHAVIOR | FILE FORMAT/DEFAULTS | SEE ALSO

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