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SoNode(3IV)()							 SoNode(3IV)()

NAME
       SoNode -- abstract base class for all database nodes

INHERITS FROM
       SoBase >	SoFieldContainer > SoNode

SYNOPSIS
       #include	<Inventor/nodes/SoNode.h>

	  Methods from class SoNode:

     void		 setOverride(SbBool state)
     SbBool		 isOverride() const
     SoNode *		 copy(SbBool copyConnections = FALSE) const
     virtual SbBool	 affectsState()	const
     static SoNode *	 getByName(const SbName	&name)
     static int		 getByName(const SbName	&name, SoNodeList &list)
     static SoType	 getClassTypeId()

	  Methods from class SoFieldContainer:

     void		 setToDefaults()
     SbBool		 hasDefaultValues() const
     SbBool		 fieldsAreEqual(const SoFieldContainer *fc) const
     void		 copyFieldValues(const	SoFieldContainer  *fc,	SbBool
			      copyConnections =	FALSE)
     SbBool		 set(const char	*fieldDataString)
     void		 get(SbString &fieldDataString)
     virtual int	 getFields(SoFieldList &resultList) const
     virtual SoField *	 getField(const	SbName &fieldName) const
     SbBool		 getFieldName(const SoField *field, SbName &fieldName)
			      const
     SbBool		 isNotifyEnabled() const
     SbBool		 enableNotify(SbBool flag)

	  Methods from class SoBase:

     void		 ref()
     void		 unref() const
     void		 unrefNoDelete() const
     void		 touch()
     virtual SoType	 getTypeId() const
     SbBool		 isOfType(SoType type) const
     virtual void	 setName(const SbName &name)
     virtual SbName	 getName() const

DESCRIPTION
       This is the abstract base class from which all scene graph node classes
       are derived.

METHODS
     void		 setOverride(SbBool state)
	  Turns	override flag on or off.

     SbBool		 isOverride() const
	  Returns the state of the override flag.

     SoNode *		 copy(SbBool copyConnections = FALSE) const
	  Creates and returns an exact copy of the node.  If  the  node	 is  a
	  group,  it  copies  the children as well. If copyConnections is TRUE
	  (it is FALSE by default), any	connections to (but not	 from)	fields
	  of  the node are copied, as well. Note that multiple references to a
	  node under the node to be copied will	result in multiple  references
	  to the copy of that node.

     virtual SbBool	 affectsState()	const
	  Returns  TRUE	if a node has an effect	on the state during traversal.
	  The default method returns TRUE. Node	classes	(such as  SoSeparator)
	  that	isolate	their effects from the rest of the graph override this
	  method to return FALSE.

     static SoNode *	 getByName(const SbName	&name)
     static int		 getByName(const SbName	&name, SoNodeList &list)
	  A node's name	can be set using SoBase::setName().  These methods al-
	  low  nodes  to  be looked up by name.	The first one returns the last
	  node given the specified name. The second one	returns	the number  of
	  nodes	with the given name, and adds to list pointers to those	nodes.

     static SoType	 getClassTypeId()
	  Returns type identifier for the SoNode class.

ACTION BEHAVIOR
       SoSearchAction
	  If  the node pointer,	type, or name matches the search criteria, re-
	  turns	a path to the node.

     SoWriteAction
	  Writes the contents of the node to the current SoOutput.

FILE FORMAT/DEFAULTS
       This is an abstract class. See the reference page of  a	derived	 class
       for the format and default values.

SEE ALSO
       SoPath, SoAction, SoNodeKit

								 SoNode(3IV)()

NAME | INHERITS FROM | SYNOPSIS | DESCRIPTION | METHODS | ACTION BEHAVIOR | FILE FORMAT/DEFAULTS | SEE ALSO

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