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SDL_WM_GrabInput(3)	       SDL API Reference	   SDL_WM_GrabInput(3)

NAME
       SDL_WM_GrabInput	- Grabs	mouse and keyboard input.

SYNOPSIS
       #include	"SDL.h"

       SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);

DESCRIPTION
       Grabbing	 means	that  the mouse	is confined to the application window,
       and nearly all keyboard input is	passed directly	 to  the  application,
       and not interpreted by a	window manager,	if any.

       When  mode is SDL_GRAB_QUERY the	grab mode is not changed, but the cur-
       rent grab mode is returned.

       typedef enum {
	 SDL_GRAB_QUERY,
	 SDL_GRAB_OFF,
	 SDL_GRAB_ON
       } SDL_GrabMode;

RETURN VALUE
       The current/new SDL_GrabMode.

SDL			    Tue	11 Sep 2001, 23:01	   SDL_WM_GrabInput(3)

NAME | SYNOPSIS | DESCRIPTION | RETURN VALUE

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