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SDL_VideoInfo(3)	       SDL API Reference	      SDL_VideoInfo(3)

NAME
       SDL_VideoInfo - Video Target information

STRUCTURE DEFINITION
       typedef struct{
	 Uint32	hw_available:1;
	 Uint32	wm_available:1;
	 Uint32	blit_hw:1;
	 Uint32	blit_hw_CC:1;
	 Uint32	blit_hw_A:1;
	 Uint32	blit_sw:1;
	 Uint32	blit_sw_CC:1;
	 Uint32	blit_sw_A:1;
	 Uint32	blit_fill;
	 Uint32	video_mem;
	 SDL_PixelFormat *vfmt;
       } SDL_VideoInfo;

STRUCTURE DATA
       hw_available	   Is it possible to create hardware surfaces?

       wm_available	   Is there a window manager available

       blit_hw		   Are hardware	to hardware blits accelerated?

       blit_hw_CC	   Are	hardware  to  hardware colorkey	blits acceler-
			   ated?

       blit_hw_A	   Are hardware	to hardware alpha blits	accelerated?

       blit_sw		   Are software	to hardware blits accelerated?

       blit_sw_CC	   Are software	to hardware  colorkey  blits  acceler-
			   ated?

       blit_sw_A	   Are software	to hardware alpha blits	accelerated?

       blit_fill	   Are color fills accelerated?

       video_mem	   Total amount	of video memory	in Kilobytes

       vfmt		   Pixel format	of the video device

DESCRIPTION
       This (read-only)	structure is returned by SDL_GetVideoInfo. It contains
       information on either the  'best'  available  mode  (if	called	before
       SDL_SetVideoMode) or the	current	video mode.

SEE ALSO
       SDL_PixelFormat,	SDL_GetVideoInfo

SDL			    Tue	11 Sep 2001, 23:01	      SDL_VideoInfo(3)

NAME | STRUCTURE DEFINITION | STRUCTURE DATA | DESCRIPTION | SEE ALSO

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